Up and Coming
March 26, 2025
Game Renders One Color Per Eye on Quest 3
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UNITY INFO:
Unity 2022.3.55f1 [URP]
XR Plugin Management 4.5.0
XR Interaction Toolkit 3.0.7
OpenXR Plugin 1.13.2
Meta XR All-In-One SDK 72.0.0
Summary:
I'm making a VR game for Meta headset users. I've always tested on my Quest 2 headset, and have had no issues. However, whenever I boot up my game on my Quest 3, the game only renders one color on each lens. (i'll try to attach a gif of what I mean). I don't know what's causing this and i don't know how to fix it.
