GameObject looks too close
I'm developing a VR app using Gear VR and Unity. and I was faced with a problem, the GameObjects in the VR are looks too close.
For example, look to the stars in the night sky in real world, you will feel the stars very far from you. but in the VR, the stars will looks like just in front of you.
How can I solve this problem? Thanks!
For example, look to the stars in the night sky in real world, you will feel the stars very far from you. but in the VR, the stars will looks like just in front of you.
How can I solve this problem? Thanks!
