GearVR 360 image loading screen issue
Hello,
I have one issue.
I would like to look at 360 degree images all while loading.
When the scene changes, the 360-degree loading image is not normally displayed.
When you look around with GearVR,
Only one frame from the front you see is displayed on the screen.
It looks like a rectangle instead of 360 image.
Everything except the rectangle looks black.
I am using AsyncOperation.allowSceneActivation.
The loading screen image uses a 360 degree 2k image.
I use Unity 5.6.2f1 personal version.
Thank you.
Gordon Shin.
