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Up and Coming
April 8, 2015

GearVR and OpenGL ES 3.0

Hello I did not find a post about this topic.

Will there be ES 3.0 support in unity 5 and gearVR in the future ?
Because the Ardeno seems to be capable of this.

Right now it seems the right eye Camera fails to render when you activate
it via "force ES 3.0".

I hope I did not overead another post talking about this issue.
    This topic has been closed for replies.

    3 replies

    Inspiring
    April 8, 2015
    I'm not sure when this will be resolved, so it's probably better to force ES 2.0 for the time being.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    New Participant
    May 7, 2015
    Yes but... lightmaps don't work with the standard shaders in OpenGL ES 2.0
    Up and Coming
    May 18, 2015
    For a workaround, you can comment out a line in OVRDisplay.cs. See my post here:

    viewtopic.php?f=62&t=23221