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Up and Coming
August 21, 2016

GearVR App crashes on launch with - Unable to acquire context: EGL_BAD_ACCESS

This is a consistent crash across two devices (S6, S7E) used logcat to capture debug logs from unity. First error was:
 - Unable to acquire context: EGL_BAD_ACCESS

I have the entire log here as well as the whole project here.

As a first time Unity developer, and new to VR, any help would be much appreciated.

Edit 1: Thanks @vrdaveb to clarify I am using unity 5.4.0f3

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1 reply

Inspiring
August 21, 2016
This is a known issue in 5.3.5f1 due to unsafe handling of Unity's windowsurface. It was fixed in 5.3.5p2 if you're able to upgrade.