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sh0v0r
Up and Coming
January 15, 2016

GearVR: Dropping back to home after Unity Splash (5.3.1p3)

Just updated to 5.3.1p3 and the game drops back to Home after the Unity Splash.

Was working on the previous version: 5.2.3f1
    This topic has been closed for replies.

    12 replies

    sh0v0r
    sh0v0rAuthor
    Up and Coming
    January 15, 2016
    Just a Followed up...

    I rolled back to 5.3.1p2 now the game starts and runs for about 1 second and then it crashes.

    I'm not sure if this is the cause but in the game the Cameras are instantiated at run time, should this be supported ok?

    I notice the FOV on the camera is too low, but I seem to have Stereo depth.

    Again in the earlier version of Unity everything was working fine.
    Inspiring
    January 15, 2016
    Everything you've described is expected to work. Can you provide a call stack or log from the crash? We may need to get a minimal project that reproduces the issue.
    sh0v0r
    sh0v0rAuthor
    Up and Coming
    January 29, 2016
    I have everything working fine on DK2, now running 5.3.2p1

    The Gear VR build shows the Unity Splash, then loads the first scene, it runs for approx 2 seconds then crashes out to Home.

    The scene has nothing but a Canvas and an Animator that animates the Canvas.

    What are the recommended Player settings for Gear?
    sh0v0r
    sh0v0rAuthor
    Up and Coming
    January 29, 2016
    Logcat...

    --------- beginning of main

    D/Unity (13038): GL_EXT_debug_marker GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_EXT_read_format_bgra GL_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_required_internalformat GL_OES_vertex_array_object GL_OES_mapbuffer GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_type_2_10_10_10_REV GL_OES_fbo_render_mipmap GL_OES_element_index_uint GL_EXT_shadow_samplers GL_OES_texture_compression_astc GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_KHR_debug GL_EXT_occlusion_query_boolean GL_EXT_disjoint_timer_query GL_EXT_blend_minmax GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_OES_texture_3D GL_EXT_texture_storage GL_EXT_multisampled_render_to_texture GL_OES_surfaceless_context GL_OES_texture_stencil8 GL_EXT_shader

    D/Unity (13038): _pixel_local_storage GL_ARM_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_ARM_mali_program_binary GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_texture_sRGB_decode GL_KHR_blend_equation_advanced GL_OES_texture_storage_multisample_2d_array GL_OES_shader_image_atomic GL_EXT_robustness

    I/Unity (13038): Unity v5.3.2p1, Oculus Utilities v0.1.3.0, OVRPlugin v0.1.4.0.

    I/Unity (13038):

    I/Unity (13038): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    I/Unity (13038):

    I/Unity (13038): Creating volume controller...

    I/Unity (13038):

    I/Unity (13038): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    I/Unity (13038):

    W/Unity (13038): Failed to load profile.

    W/Unity (13038):

    W/Unity (13038): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    W/Unity (13038):

    E/Unity (11950): Unable to find OculusInitPlugin

    D/Unity (11950): GL_EXT_debug_marker GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_EXT_read_format_bgra GL_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_required_internalformat GL_OES_vertex_array_object GL_OES_mapbuffer GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_type_2_10_10_10_REV GL_OES_fbo_render_mipmap GL_OES_element_index_uint GL_EXT_shadow_samplers GL_OES_texture_compression_astc GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_KHR_debug GL_EXT_occlusion_query_boolean GL_EXT_disjoint_timer_query GL_EXT_blend_minmax GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_OES_texture_3D GL_EXT_texture_storage GL_EXT_multisampled_render_to_texture GL_OES_surfaceless_context GL_OES_texture_stencil8 GL_EXT_shader

    D/Unity (11950): _pixel_local_storage GL_ARM_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_ARM_mali_program_binary GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_texture_sRGB_decode GL_KHR_blend_equation_advanced GL_OES_texture_storage_multisample_2d_array GL_OES_shader_image_atomic GL_EXT_robustness

    I/Unity (11950): Default GameObject BitMask: UI already registered

    I/Unity (11950):

    I/Unity (11950): (Filename: Line: 169)

    I/Unity (11950):

    E/Unity (11950): Unable to find OVRPlugin

    E/Unity (11950): Unable to find OVRPlugin

    I/Unity (11950): Unity v4.6.9p3, Oculus Integration v0.1.3.0, OVRPlugin v0.0.0.0.

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    I/Unity (11950): Unity Version: 4.6.9p3

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    I/Unity (11950): Inhibiting Entitlement Check!

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    I/Unity (11950): Creating volume controller...

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    I/Unity (11950): DashboardConfigureVR::ConfigureVrModeParms

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    I/Unity (11950): OnApplicationFocus() True

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    I/Unity (11950): DashboardConfigureVR::ConfigureVrModeParms

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    E/Unity (11950): Unable to find OVRPlugin

    I/Unity (11950): Home Gained Focus, LoadedLevel = Preloader

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    I/Unity (11950): Loading into level SplashScreen

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    E/Unity (11950): Oculus Home: Localization Key not found home_tutorial_name

    E/Unity (11950):

    E/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    E/Unity (11950):

    I/Unity (11950): DashboardConfigureVR::ConfigureVrModeParms

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    I/Unity (11950): Fade in --- Skybox InterfaceElements

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    I/Unity (11950): True device model: S6_Universal samsung SM-G920F

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    I/Unity (11950): Fade out --- Skybox InterfaceElements

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    I/Unity (11950): DashboardConfigureVR::ConfigureVrModeParms

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    I/Unity (11950): Fade in --- Skybox InterfaceElements

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    I/Unity (11950): True device model: S6_Universal samsung SM-G920F

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    I/Unity (11950): OculusHome: FetchLibrary Called.

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    I/Unity (11950): True device model: S6_Universal samsung SM-G920F

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    I/Unity (11950): True device model: S6_Universal samsung SM-G920F

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    I/Unity (11950): Access token: OCAf7Yr5YtWHLKPPkVTtaJPJKDONso4Vfb1uw673meX8cPtMBztMrCPqK8bM8ydxfWi7vNXILOcWqwBMqEmb8MxgBpcjsZD

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    I/Unity (11950): response: {"isError":false,"metadata":"{ \"rid\" : 1 }","payload":{"viewer":{}}}

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    E/Unity (11950): TOS check succeeded {"isError":false,"metadata":"{ \"rid\" : 1 }","payload":{"viewer":{}}}

    E/Unity (11950):

    E/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    E/Unity (11950):

    I/Unity (11950): Home was suspended

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    I/Unity (11950): OnApplicationPause() True

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    I/Unity (11950): OnApplicationFocus() False

    I/Unity (11950):

    I/Unity (11950): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (11950):

    --------- beginning of system

    D/Unity (15045): GL_EXT_debug_marker GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_EXT_read_format_bgra GL_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_required_internalformat GL_OES_vertex_array_object GL_OES_mapbuffer GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_type_2_10_10_10_REV GL_OES_fbo_render_mipmap GL_OES_element_index_uint GL_EXT_shadow_samplers GL_OES_texture_compression_astc GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_KHR_debug GL_EXT_occlusion_query_boolean GL_EXT_disjoint_timer_query GL_EXT_blend_minmax GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_OES_texture_3D GL_EXT_texture_storage GL_EXT_multisampled_render_to_texture GL_OES_surfaceless_context GL_OES_texture_stencil8 GL_EXT_shader

    D/Unity (15045): _pixel_local_storage GL_ARM_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_ARM_mali_program_binary GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_texture_sRGB_decode GL_KHR_blend_equation_advanced GL_OES_texture_storage_multisample_2d_array GL_OES_shader_image_atomic GL_EXT_robustness

    I/Unity (15045): Unity v5.3.2p1, Oculus Utilities v0.1.3.0, OVRPlugin v0.1.4.0.

    I/Unity (15045):

    I/Unity (15045): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    I/Unity (15045):

    I/Unity (15045): Creating volume controller...

    I/Unity (15045):

    I/Unity (15045): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    I/Unity (15045):

    W/Unity (15045): Failed to load profile.

    W/Unity (15045):

    W/Unity (15045): (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

    W/Unity (15045):

    E/Unity (14995): Unable to find OculusInitPlugin

    D/Unity (14995): GL_EXT_debug_marker GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_EXT_read_format_bgra GL_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_required_internalformat GL_OES_vertex_array_object GL_OES_mapbuffer GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_type_2_10_10_10_REV GL_OES_fbo_render_mipmap GL_OES_element_index_uint GL_EXT_shadow_samplers GL_OES_texture_compression_astc GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_KHR_debug GL_EXT_occlusion_query_boolean GL_EXT_disjoint_timer_query GL_EXT_blend_minmax GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_OES_texture_3D GL_EXT_texture_storage GL_EXT_multisampled_render_to_texture GL_OES_surfaceless_context GL_OES_texture_stencil8 GL_EXT_shader

    D/Unity (14995): _pixel_local_storage GL_ARM_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_ARM_mali_program_binary GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_texture_sRGB_decode GL_KHR_blend_equation_advanced GL_OES_texture_storage_multisample_2d_array GL_OES_shader_image_atomic GL_EXT_robustness

    I/Unity (14995): Default GameObject BitMask: UI already registered

    I/Unity (14995):

    I/Unity (14995): (Filename: Line: 169)

    I/Unity (14995):

    E/Unity (14995): Unable to find OVRPlugin

    E/Unity (14995): Unable to find OVRPlugin

    I/Unity (14995): Unity v4.6.9p3, Oculus Integration v0.1.3.0, OVRPlugin v0.0.0.0.

    I/Unity (14995):

    I/Unity (14995): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (14995):

    I/Unity (14995): Unity Version: 4.6.9p3

    I/Unity (14995):

    I/Unity (14995): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (14995):

    I/Unity (14995): Inhibiting Entitlement Check!

    I/Unity (14995):

    I/Unity (14995): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (14995):

    I/Unity (14995): Creating volume controller...

    I/Unity (14995):

    I/Unity (14995): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (14995):

    I/Unity (14995): DashboardConfigureVR::ConfigureVrModeParms

    I/Unity (14995):

    I/Unity (14995): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (14995):

    I/Unity (14995): OnApplicationFocus() True

    I/Unity (14995):

    I/Unity (14995): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (14995):

    I/Unity (14995): DashboardConfigureVR::ConfigureVrModeParms

    I/Unity (14995):

    I/Unity (14995): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (14995):

    E/Unity (14995): Unable to find OVRPlugin

    I/Unity (14995): Home Gained Focus, LoadedLevel = Preloader

    I/Unity (14995):

    I/Unity (14995): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (14995):

    I/Unity (14995): Loading into level SplashScreen

    I/Unity (14995):

    I/Unity (14995): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (14995):

    E/Unity (14995): Oculus Home: Localization Key not found home_tutorial_name

    E/Unity (14995):

    E/Unity (14995): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    E/Unity (14995):

    I/Unity (14995): DashboardConfigureVR::ConfigureVrModeParms

    I/Unity (14995):

    I/Unity (14995): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (14995):

    I/Unity (14995): Fade in --- Skybox InterfaceElements

    I/Unity (14995):

    I/Unity (14995): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (14995):

    I/Unity (14995): True device model: S6_Universal samsung SM-G920F

    I/Unity (14995):

    I/Unity (14995): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (14995):
    Inspiring
    January 29, 2016
    Have you tried 5.3.2p1 ?
    Inspiring
    January 29, 2016
    I think your logcat was truncated. Can you PM the whole file to me? One guess is the known issue 759408 (https://issuetracker.unity3d.com/issues ... -component), which can result in NaN transforms when your animation includes rotations. That won't be fixed until 5.3.3. To avoid it, you would have to go back to 5.2.X.
    sh0v0r
    sh0v0rAuthor
    Up and Coming
    January 29, 2016
    OK, I've worked out what the problem is.

    UNITY ADS!

    Our game is a port, of a mobile game we've just developed.

    Removing the Ads Service fixed the crash.

    backtrace:
    01-29 02:18:42.051: D/CrashAnrDetector(3678): #00 pc 000210e8 /data/app/com.spungegames.failybrakes-2/lib/arm/libmono.so
    01-29 02:18:42.051: D/CrashAnrDetector(3678): #01 pc 001f29dc /data/app/com.spungegames.failybrakes-2/lib/arm/libmono.so (mono_runtime_invoke+136)
    01-29 02:18:42.051: D/CrashAnrDetector(3678): #02 pc 00408010 /data/app/com.spungegames.failybrakes-2/lib/arm/libunity.so (ScriptingInvocation::Invoke(MonoException**, bool)+52)
    01-29 02:18:42.051: D/CrashAnrDetector(3678): #03 pc 0083f710 /data/app/com.spungegames.failybrakes-2/lib/arm/libunity.so (MTUnityAdsCampaignsAvailable()+80)
    01-29 02:18:42.051: D/CrashAnrDetector(3678): #04 pc 0049aa58 /data/app/com.spungegames.failybrakes-2/lib/arm/libunity.so (MessageLoop::ExecuteQueuedJobs()+68)
    01-29 02:18:42.051: D/CrashAnrDetector(3678): #05 pc 003aae0c /data/app/com.spungegames.failybrakes-2/lib/arm/libunity.so (PlayerLoop(bool, bool, IHookEvent*)+1044)
    01-29 02:18:42.051: D/CrashAnrDetector(3678): #06 pc 0051975c /data/app/com.spungegames.failybrakes-2/lib/arm/libunity.so (UnityPlayerLoop()+704)
    01-29 02:18:42.051: D/CrashAnrDetector(3678): #07 pc 0051ef04 /data/app/com.spungegames.failybrakes-2/lib/arm/libunity.so (nativeRender(_JNIEnv*, _jobject*)+264)
    01-29 02:18:42.051: D/CrashAnrDetector(3678): #08 pc 00568097 /data/dalvik-cache/arm/data@app@com.spungegames.failybrakes-2@base.apk@classes.dex
    01-29 02:18:42.051: D/CrashAnrDetector(3678): stack:
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e630 d56308dc [anon:libc_malloc]
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e634 e0dbafc8 /data/app/com.spungegames.failybrakes-2/lib/arm/libunity.so
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e638 d8eb6e50 [anon:libc_malloc]
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e63c e0dbaf1e /data/app/com.spungegames.failybrakes-2/lib/arm/libunity.so
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e640 ffffef20
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e644 ffffffff
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e648 eef4e664 [stack:21144]
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e64c f70f2d85 /system/lib/libc.so (malloc+12)
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e650 f70f2d79 /system/lib/libc.so (malloc)
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e654 f3697380 /data/app/com.spungegames.failybrakes-2/lib/arm/libmono.so
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e658 000000a7
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e65c 0000000c
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e660 f378bc1c /data/app/com.spungegames.failybrakes-2/lib/arm/libmono.so
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e664 d56308dc [anon:libc_malloc]
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e668 eef4e694 [stack:21144]
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e66c 00000000
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e670 e0dbafc8 /data/app/com.spungegames.failybrakes-2/lib/arm/libunity.so
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e674 d8eb6e50 [anon:libc_malloc]
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e678 00000000
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e67c 00000000
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e680 e0dbafc8 /data/app/com.spungegames.failybrakes-2/lib/arm/libunity.so
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e684 d8eb6e50 [anon:libc_malloc]
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e688 e0dbaf1e /data/app/com.spungegames.failybrakes-2/lib/arm/libunity.so
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e68c f70f7cb9 /system/lib/libc.so (pthread_setspecific+44)
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e690 00000025
    01-29 02:18:42.051: D/CrashAnrDetector(3678): eef4e694
    01-29 02:18:42.051: D/CrashAnrDetector(3678): processName:com.spungegames.failybrakes
    01-29 02:18:42.051: D/CrashAnrDetector(3678): broadcastEvent : com.spungegames.failybrakes SYSTEM_TOMBSTONE
    New Participant
    February 8, 2016
    Hi sh0v0r, I seem to be getting a similar crash but am fairly sure I don't have the ads enabled. But to be sure, could you please tell me how you removed them, maybe I do have it somewhere.

    Here is my logcat from the crash:

    --------- beginning of system

    --------- beginning of main

    D/Unity (18539): GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_half_float GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_compressed_ETC1_RGB8_texture GL_AMD_compressed_ATC_texture GL_KHR_texture_compression_astc_ldr GL_OES_texture_npot GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_OES_texture_3D GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_QCOM_alpha_test GL_OES_depth24 GL_OES_packed_depth_stencil GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_EXT_sRGB GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_EXT_texture_type_2_10_10_10_REV GL_EXT_texture_sRGB_decode GL_OES_element_index_uint GL_EXT_copy_image GL_EXT_geometry_shader GL_EXT_tessellation_shader GL_OES_texture_stencil8 GL_EXT_shader_io_blocks GL_OES_shader_image_atomic GL_OES_sample_variables GL_EXT_texture_border_clamp GL_EXT_multisampled_render_to_texture GL_OES_shader_multisample_interpolation GL_EXT_texture_cube_map_array GL_EXT_d

    D/Unity (18539): raw_buffers_indexed GL_EXT_gpu_shader5 GL_EXT_robustness GL_EXT_texture_buffer GL_OES_texture_storage_multisample_2d_array GL_OES_sample_shading GL_OES_get_program_binary GL_EXT_debug_label GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_QCOM_tiled_rendering GL_ANDROID_extension_pack_es31a GL_EXT_primitive_bounding_box GL_OES_standard_derivatives GL_OES_vertex_array_object GL_EXT_disjoint_timer_query GL_KHR_debug GL_EXT_sRGB_write_control

    E/Unity (16372): Unable to find OculusInitPlugin

    D/Unity (16372): GL_EXT_debug_marker GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_half_float GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_compressed_ETC1_RGB8_texture GL_AMD_compressed_ATC_texture GL_KHR_texture_compression_astc_ldr GL_OES_texture_npot GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_OES_texture_3D GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_QCOM_alpha_test GL_OES_depth24 GL_OES_packed_depth_stencil GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_EXT_sRGB GL_OES_texture_float GL_OES_texture_float_linear GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_EXT_texture_type_2_10_10_10_REV GL_EXT_texture_sRGB_decode GL_OES_element_index_uint GL_EXT_copy_image GL_EXT_geometry_shader GL_EXT_tessellation_shader GL_OES_texture_stencil8 GL_EXT_shader_io_blocks GL_OES_shader_image_atomic GL_OES_sample_variables GL_EXT_texture_border_clamp GL_EXT_multisampled_render_to_texture GL_OES_shader_multisample_interpolation GL_EXT_texture_cube

    D/Unity (16372): _map_array GL_EXT_draw_buffers_indexed GL_EXT_gpu_shader5 GL_EXT_robustness GL_EXT_texture_buffer GL_OES_texture_storage_multisample_2d_array GL_OES_sample_shading GL_OES_get_program_binary GL_EXT_debug_label GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_QCOM_tiled_rendering GL_ANDROID_extension_pack_es31a GL_EXT_primitive_bounding_box GL_OES_standard_derivatives GL_OES_vertex_array_object GL_EXT_disjoint_timer_query GL_KHR_debug GL_EXT_sRGB_write_control

    I/Unity (16372): Default GameObject BitMask: UI already registered

    I/Unity (16372):

    I/Unity (16372): (Filename: Line: 169)

    I/Unity (16372):

    E/Unity (16372): Unable to find OVRPlugin

    E/Unity (16372): Unable to find OVRPlugin

    I/Unity (16372): Unity v4.6.9p3, Oculus Integration v0.1.3.0, OVRPlugin v0.0.0.0.

    I/Unity (16372):

    I/Unity (16372): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (16372):

    I/Unity (16372): Unity Version: 4.6.9p3

    I/Unity (16372):

    I/Unity (16372): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (16372):

    I/Unity (16372): Inhibiting Entitlement Check!

    I/Unity (16372):

    I/Unity (16372): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (16372):

    I/Unity (16372): Creating volume controller...

    I/Unity (16372):

    I/Unity (16372): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (16372):

    I/Unity (16372): DashboardConfigureVR::ConfigureVrModeParms

    I/Unity (16372):

    I/Unity (16372): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (16372):

    I/Unity (16372): OnApplicationFocus() True

    I/Unity (16372):

    I/Unity (16372): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (16372):

    I/Unity (16372): DashboardConfigureVR::ConfigureVrModeParms

    I/Unity (16372):

    I/Unity (16372): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (16372):

    E/Unity (16372): Unable to find OVRPlugin

    I/Unity (16372): Home Gained Focus, LoadedLevel = Preloader

    I/Unity (16372):

    I/Unity (16372): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (16372):

    I/Unity (16372): Loading into level SplashScreen

    I/Unity (16372):

    I/Unity (16372): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (16372):

    E/Unity (16372): Oculus Home: Localization Key not found home_tutorial_name

    E/Unity (16372):

    E/Unity (16372): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    E/Unity (16372):

    I/Unity (16372): DashboardConfigureVR::ConfigureVrModeParms

    I/Unity (16372):

    I/Unity (16372): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (16372):

    I/Unity (16372): Fade in --- Skybox InterfaceElements

    I/Unity (16372):

    I/Unity (16372): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (16372):

    I/Unity (16372): True device model: Note4_Universal samsung SAMSUNG-SM-N910A

    I/Unity (16372):

    I/Unity (16372): (Filename: ./artifacts/AndroidManagedGenerated/UnityEngineDebug.cpp Line: 56)

    I/Unity (16372):



    ----------------------------------------------------------------------------------------------------------------------------------------------

    Please, anyone, let me know if you have an idea of why it crashes so much, currently 9 out of 10 times. I did see an error regarding the oculus plugin not being found and a localization key not being found (not using NGUI). I am using Unity 5.3.2p2.

    Scott
    Inspiring
    February 11, 2016
    759408 was fixed in 5.3.2p2. Sh0v0r, did that fix it for you?

    Scottb9239, this is probably a different issue. It looks like you are really using 4.6.9p3 in that log. I also don't see a crash in your log. Can you PM that to me?
    Participant
    February 12, 2016
    just FYI - the Unity 4.6.9p3 is almost certainly from Oculus Home ;-)