Go controller 3D model
Hello,
I have a game that was built for Gear VR and I am now porting it to the Go.
What are the best practices for showing the hand controller model in the game? Is there a way to detect which type of device the game is running in, then activating the appropriate controller model? It looks like this is a requirement in the VRCs.
Also, where might I find a 3D model for the Go controller? Something similar to the Gear VR controller model that ships with OVRPlugin.
Thanks!
I have a game that was built for Gear VR and I am now porting it to the Go.
What are the best practices for showing the hand controller model in the game? Is there a way to detect which type of device the game is running in, then activating the appropriate controller model? It looks like this is a requirement in the VRCs.
Also, where might I find a 3D model for the Go controller? Something similar to the Gear VR controller model that ships with OVRPlugin.
Thanks!
