Graphics artifacts after returning from plataform menu in Gear VR
I'm having a lot of graphic artifacts after returning from the Plataform Menu and the quit confirmation menu in Gear VR. I'm using the OVRPlataformMenu.cs script attached to the main camera (not the prefab provided by oculus). AA is off.
Currently developing in OSX 10.11.4, Unity 5.3.4p1, OVRPlugin 1.3.2 and Unity utilities 1.3.0.
Does anyone had this same problem?
Currently developing in OSX 10.11.4, Unity 5.3.4p1, OVRPlugin 1.3.2 and Unity utilities 1.3.0.
Does anyone had this same problem?
