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New Participant
May 2, 2016

Graphics artifacts after returning from plataform menu in Gear VR

I'm having a lot of graphic artifacts after returning from the Plataform Menu and the quit confirmation menu in Gear VR. I'm using the OVRPlataformMenu.cs script attached to the main camera (not the prefab provided by oculus). AA is off. 

Currently developing in OSX 10.11.4, Unity 5.3.4p1, OVRPlugin 1.3.2 and Unity utilities 1.3.0.

 Does anyone had this same problem?
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3 replies

Inspiring
May 2, 2016
What kinds of artifacts? Can you share the output of "adb logcat" after running the app and reproducing the problem?
JoseGuyaAuthor
New Participant
May 2, 2016
This kind of artifacts: 

And my logs are atteched. 

Thank you in advance.

JoseGuyaAuthor
New Participant
May 2, 2016
Fixed it myself. Some texture was set as "skybox", change it to Unlit and it worked.