Hand meshes completely dark, don't respond to lighting
Hi there,
I'm fairly new to working with both Unity and Oculus, and I've stumbled upon a problem that I just can't seem to fix. The hands in my scene, which directly come from the avatar prefab, simply don't show any texture/colour anymore (instead of the default semi transparent blue), nor do they cast any shadows whatsoever. I've tried fiddling around with the settings, re-importing the package but to no success. If anyone has resolved something similar or has an idea what's going on here that would be greatly appreciated!
Emiel
I'm fairly new to working with both Unity and Oculus, and I've stumbled upon a problem that I just can't seem to fix. The hands in my scene, which directly come from the avatar prefab, simply don't show any texture/colour anymore (instead of the default semi transparent blue), nor do they cast any shadows whatsoever. I've tried fiddling around with the settings, re-importing the package but to no success. If anyone has resolved something similar or has an idea what's going on here that would be greatly appreciated!
Emiel
