Hand Tracking Quit Working in Editor
Greetings,
A week ago, both the hand tracking projects I'm working on, would show my hands when I played in editor.
But yesterday and today, I can't get hands to show in editor anymore.
One of my project I'm on a collab team, and everyone else on the team can use hand tracking in editor flawlessly.
Hand tracking works natively in the Quest (Quest home and apps that support hand tracking).
It was working in both my projects last week.
Everyone else in my collab team, hand tracking still works in editor.
I've tried factory resetting my headset. I've tried deleting Oculus software and re-installing. I've tried a second Quest Headset.
I've tried Unity 2020.3.0 and 2020.3.26
Oculus App Version 35.0.0.73.175
Unity Oculus Integration Version 35.0
Quest Headset Version 22310100490800000
I can't imagine what to try next. I feel like I've tried everything.
I even tried creating a new unity project. Imported in the Oculus samples, and tried the hand tracking Train sample. No hands ever appeared.
Edit:
