HD Video has awful performance
Hi all.
If I create a new scene with nothing in it but a single quad, and I apply a 1080P movie texture to that quad, the amount of drain this places on system resources is insane,
A GTX 770 M GPU for example can't keep a solid 75fps lock, as as a result I get tons of judder. Ok it's runs smooth on my GTX970, but seriously, I shouldn't need that amount of power to play back a video. If that were the case, a Gear VR would be entirely useless at playing video.
Don't even get me started on trying to play 4K in on a sphere.
Anyone know why this is happening, and how to resolve this issue?
Regards
James
If I create a new scene with nothing in it but a single quad, and I apply a 1080P movie texture to that quad, the amount of drain this places on system resources is insane,
A GTX 770 M GPU for example can't keep a solid 75fps lock, as as a result I get tons of judder. Ok it's runs smooth on my GTX970, but seriously, I shouldn't need that amount of power to play back a video. If that were the case, a Gear VR would be entirely useless at playing video.
Don't even get me started on trying to play 4K in on a sphere.
Anyone know why this is happening, and how to resolve this issue?
Regards
James
