Head rotation exaggerates position changes after getting touches.
After hooking up the Oculus touches rotating my head in unity exaggerates the positional change. E.g. When looking down it feels like I'm dropping a good foot.
https://www.youtube.com/watch?v=oGoouLUyKI4&feature=youtu.be
Any ideas how to fix this issue?
https://www.youtube.com/watch?v=oGoouLUyKI4&feature=youtu.be
Any ideas how to fix this issue?
