Help me build my Unity app
Hello.
I am a student developing content in Unity using oculus quest.
When I build with oculus on Unity, the location of the app cannot be found unless I plug in a computer and a wire.
Is it possible to run the app without connecting the wire by putting the extracted apk file directly into the oculus local file?
I am currently using playerprefs to save the app data, but the data is not loaded even if I restart the app after closing it.
So, I doubt that the data is not being loaded because it is not in the oculus local file.
