Help! Trouble Parenting Hydra Objects To OVRPlayerController
I am trying to set up a scene where the player has 1:1 control over a pair of handheld objects using the Razer Hydra.
Currently I can achieve the following:
Set up a scene with the OVRPlayerController in
Get objects to move with the Hydra
However, when it comes to getting the two to work together I am stuck.
I was originally using the raw position from the Hydra, but this moved the objects at a huge distance. I then started using a set made to help people get started with the Hydra in Unity that I downloaded from ( http://sixense.com/forum/vbulletin/showthread.php?4046-Getting-Started-with-the-Hyrda-in-Unity-%28package-and-instructions-included!%29 ). My current problem is that the manipulatable objects stay at one position in the world, instead of moving around with the OVRPlayerController. I have tried parenting all manner of objects to the OVRPlayerController, but this isn't solving the problem.
Please help!
Currently I can achieve the following:
Set up a scene with the OVRPlayerController in
Get objects to move with the Hydra
However, when it comes to getting the two to work together I am stuck.
I was originally using the raw position from the Hydra, but this moved the objects at a huge distance. I then started using a set made to help people get started with the Hydra in Unity that I downloaded from ( http://sixense.com/forum/vbulletin/showthread.php?4046-Getting-Started-with-the-Hyrda-in-Unity-%28package-and-instructions-included!%29 ). My current problem is that the manipulatable objects stay at one position in the world, instead of moving around with the OVRPlayerController. I have tried parenting all manner of objects to the OVRPlayerController, but this isn't solving the problem.
Please help!
