Help with Unity 5.1 + Oculus
I had a play around with Unity plus Dk2 when we were on 0.4.3 runtime which all worked fine though a little fiddly.
I've upgraded to a new computer and loaded the new v5.1 Unity .
Have installed and running 0.6 OVR.
Have downladed 0.6 SDK though I can't see how to install it as there is no executable . The folder is just sitting on my desktop . I've run the world demo contained - runs fine . ( any help installing welcome )
Now when I try to edit in Unity 5.1 02f :
edit /project settings / player and set ' virtual reality supported ' , to bring about the native rift support ,
I get a message saying that `changing active VR Api requires reloading all graphics objects, which may take a while '. When I click Apply I get an immediate application crash . I'm now going in circles and getting nowhere :)
Am I doing anything obviously wrong - is anyone else having the same problem .
Many thanks in advance for reading !
Mark
I've upgraded to a new computer and loaded the new v5.1 Unity .
Have installed and running 0.6 OVR.
Have downladed 0.6 SDK though I can't see how to install it as there is no executable . The folder is just sitting on my desktop . I've run the world demo contained - runs fine . ( any help installing welcome )
Now when I try to edit in Unity 5.1 02f :
edit /project settings / player and set ' virtual reality supported ' , to bring about the native rift support ,
I get a message saying that `changing active VR Api requires reloading all graphics objects, which may take a while '. When I click Apply I get an immediate application crash . I'm now going in circles and getting nowhere :)
Am I doing anything obviously wrong - is anyone else having the same problem .
Many thanks in advance for reading !
Mark
