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July 10, 2019

How can i switch the laserpointer (UIHelper) from right to the left controller?

When adding the UIHelper prefab from the OculusIntergration package, it directly assigns it to the right controller. How can i switch it to the left controller?
Do need to change the HandedInputSelector.cs for that?
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1 reply

Up and Coming
August 18, 2019
hold it in the other hand.