How do I get readable textures. Will it be better in CV1?
My game has a cockpit and for each panel in the cockpit I have a texture which has text for each button.
In DK2 it's very hard to read this text unless I get really close to the panel. Will this be better in CV1?
Is there a better way to do this? I can't really think of anyway around it. My textures are excellent quality and they look great in non VR.
Will the new layers help with this once/if Unity starts supporting this?
In DK2 it's very hard to read this text unless I get really close to the panel. Will this be better in CV1?
Is there a better way to do this? I can't really think of anyway around it. My textures are excellent quality and they look great in non VR.
Will the new layers help with this once/if Unity starts supporting this?
