How do I make sure my objects are within the Play area(Guardian)?
I'm making a Boxing Gym with a bag. I started doing it in Unity just a plane at 0 0 0. and i made walls. Now , when i push play the bag is not within the play area. it's further away where i would bump into my computer. I tried to to translate the Gym along with the bag a bit but that didn't help.
How do i make it so that my gym and bag will be within the boundaries?
ps. for the meantime i'm using OVRPlayercontroller but i'm not using the xbox controller to move because ultimately my game /simulation will be just to punch the bag with Touch controllers
How do i make it so that my gym and bag will be within the boundaries?
ps. for the meantime i'm using OVRPlayercontroller but i'm not using the xbox controller to move because ultimately my game /simulation will be just to punch the bag with Touch controllers
