How do I Transfer Active Interaction From One Object To Another
Hi,
I'm using Meta's XR Interaction SDK v66 in Unity and have a situation where I have a Grab Interaction 'pulling' a Build Icon in a Build Menu to initiate the building of the corresponding object in the game world at the point of the Grab Interaction. So I'd like to programmatically cancel the Grab Interaction on the Build Icon, instantiate a 'real-world' version of that object, and programmatically begin the Grab Interaction on this new object, letting the Player place the built object wherever they would like. So effectively I want to transfer the Grab from the Icon object to the newly instantiated object.
The documentation for interacting with controllers and hands is great but I haven't been able to find much around initiating interactions exclusively with code.
Any help would be much appreciated.
Thanks!
InfiniteEcho
