Solved
How do you modify OVRPlayerController to do a better jump?
The jumps are really fast and come down quickly to the ground. Much less can you do a moving forward while jumping . Can it be fixed?
the current code is this:
the current code is this:
if (!Controller.isGrounded)
return false;
MoveThrottle += new Vector3(0, transform.lossyScale.y * JumpForce, 0);
return true;
With the XBOX One controler you can even hold down the button for jumping( in my case Y) and it just keeps doing super quick jumps.
