How Exactly do you Get Spatialize audio with the new Meta XR Audio SDK?
Hi I'm just a hobby guy not a real programmer or nothing but i'm trying to follow some tutorials for making quest games i can make simple fun scenes.
But i installed the Meta XR Audio SDK and set it up the way it mentions here
https://developer.oculus.com/documentation/unity/unity-gs-overview/
in the Project settings. Now i try to use Audio sources and as soon as i click on the check box for Spatialize i get an error about Audio source failed to initialize audio spatializer. Please check that the project audio settings and make sure that the selected spatializer is compatible with the target.
THe target, is that ANdroid? Well i guess it's android because it's for Quest. Why is not working?
I don't have A Mixer. Is that the reason why it fails. I thought there should be one inlcuded and i don't know how to make one.
