How to create connection between Oculus GO and an Android device trough Unity app?
I'm trying to develop an app for Oculus GO, that would send some data to an Android device.
Also, I need to be able to open the app's first scene (restart app) through the Android device.
I am thinking about using Unity offline multiplayer using Unity's Network Discovery component, but am not sure if it's the right direction.
What are the possibilities? What is the best way to do that?
How can I make it work?
Also, I need to be able to open the app's first scene (restart app) through the Android device.
I am thinking about using Unity offline multiplayer using Unity's Network Discovery component, but am not sure if it's the right direction.
What are the possibilities? What is the best way to do that?
How can I make it work?
