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August 14, 2014

How to decrease Pixel density in Unity with sdk 0.4.1

Hello!

Well, I'm fighting with the performance to get my demo work on a laptop. With Dk1 it runs okay, but DK2 needs much more power.. (Although I think, Oculus has still much to do with the SDK driver...) So I optmized the demo, but it's note enough..
Then I tryed the Oculus World Demo with the ability to experiment with the the value of the pixel density - and it doesn't look so bad...

So I had the idea to decrease the pixel density in my demo too. I know, it will not look as good, as with density 1, but I have to find a compromise I think. Or at least want to try it and decide afterwards...

So, HOW and where can I decrease the pixel density in Unity ?

gunair

PS: Should it be the same in performance, running a DK1 demo in 1920x1080 or to run a DK2 demo in 1920x1080? Have the feeling, that almost the same demo ran faster with DK1????
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