How to disable gaze pointer and use just the controller instead?
How can I ignore the head-controlled gaze pointer and just use the oculus go controller?
I don't need the head-controlled gaze pointer for my app, but it keeps overriding the hand controller when I export the project.
I am trying ro find a way through OVRGazePointer, OVRInputModule and OVRRaycaster scripts without success...
Thank you very much
I don't need the head-controlled gaze pointer for my app, but it keeps overriding the hand controller when I export the project.
I am trying ro find a way through OVRGazePointer, OVRInputModule and OVRRaycaster scripts without success...
Thank you very much
