How to enable mixed reality capture with iPhone in Unity?
Hello,
I have been trying to get the new v35 iPhone mixed reality capability working, however, I have had no luck.
I'm not sure what I need to do as I have already enabled mixed reality in OVRManager and also added the following in Start():
if (!Oculus.Platform.Core.IsInitialized())
{
Oculus.Platform.Core.Initialize();
}
OVRPlugin.Media.SetPlatformInitialized();
The app on the iPhone just says that mixed reality is not supported.
