How to Extract Eye Tracking Data (Blink Rate, Fixation, Saccade Vales) from Quest Pro.
I am developing a project on Unity, which requires me to implement Eye Tracking.
I was able to implement Eye Tracking using two different methods Oculus Integration SDK (Movement SDK) and XR Interaction Toolkit.
But I am not able to figure out how to extract the Eye Tracking Data (like: Blink Rate, Saccade Values, and Fixation) using any of the method mentioned above.
Kindly help me to figure out how to extract Eye Tracking Data.
