How to force a new camera rotation?
I'm toying around with a game that doesn't use a character controller and just lets the player ride something and look wherever he wants. At certain points though, I need to reposition the player (i.e. move the camera to another position and change its rotation). I can change the position easy enough, but how can I change the rotation of the camera while the game is running? It only seems to inherit the rotation of the parent object on Start. I've tried turning on "Follow Orientation" mid-game, just for the change, but that didn't seem to work. Any clues?
