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New Participant
July 3, 2013

How to Integrate Current Skybox (Skybox Shader textures)?

Previously we all use a material with "RenderFX/Skybox" shader, and assign 6 textures(front, left, right, back, up, down), then use this material in Project Render Settings.

The example ovr skybox in tuscany demo use a custom mesh, with 5 textures and a symmetric look. But that's not what I want while I want to import my old skybox textures and make the same appearance.

So how to do this? I do not know how to use model software so I can't make a custom cube mesh for need. Can someone help? I think this will help many people too.
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    2 replies

    Inspiring
    July 3, 2013
    Have you tried the skybox from this post?

    viewtopic.php?f=37&t=844#p28512
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    New Participant
    July 4, 2013
    "cybereality" wrote:
    Have you tried the skybox from this post?

    viewtopic.php?f=37&t=844#p28512


    Thanks for your link! It solves my prob, sorry for not searching the forum before ask.