How to integrate OVROverlay and Avatar SDK correctly
We are using OVROverlay Underlay Cubemap as skybox.
Today we are integrating Oculus Avatar SDK.
We found that Avatar was overdrawn by Cubemap and became completely invisible.
Disable OVROverlay, we can see Avatar works fine.
How do I put OVROverlay under Avatar?
Today we are integrating Oculus Avatar SDK.
We found that Avatar was overdrawn by Cubemap and became completely invisible.
Disable OVROverlay, we can see Avatar works fine.
How do I put OVROverlay under Avatar?
