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New Participant
September 30, 2019

How to launch Unity app in windowed mode?

I am currently developing a game for the Oculus Go. It is a simple 2D game that only uses the mouse as input. I'm currently developing with Unity 2019.1.4f1.

When I pushed one of my test builds to my Go, it opened in a Windowed mode, allowing the OS to still be accessed, much like the home page would. Since then I haven't been able to replicate that version, as all other builds immediately open in full screen. Is there a setting that I'm missing in order to achieve this?
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    1 reply

    New Participant
    January 17, 2020
    I ran into the same problem when I updated to the 1.44 Ovr plugin.


    Try to use an earlier version and don't update see if that works.
    Does anyone have a fix for this?