How to Make Hands Collide with a Canvas
Hello,
I'm using Unity 2022.3.19f with the Quest 3 and hand tracking.
I've created a menu using a canvas, and it works well. However, I’d like to replicate the same collision effect seen in Quest native menus—where the virtual finger "bends" upon colliding with the menu.
If there's a sample or example available that demonstrates this effect, it would be greatly appreciated!
Thank you!
