How to make things look smaller from inside?
Hello everyone,
I'm using Unity5.6 and Rift CV1 for my game, a flight simulation game.
So there is a Camera for the pilot in the cockpit.
But I have a trouble that the cockpit(or aircraft) seems quite bigger than reality.
However, no matter how I adjust the Scale of the aircraft, it always looks the same from inside of cockpit.
Changing the FOV doesn't satisfy the requirement of Rift rendering.
so I'm seeking for any good advice from you...
I'm using Unity5.6 and Rift CV1 for my game, a flight simulation game.
So there is a Camera for the pilot in the cockpit.
But I have a trouble that the cockpit(or aircraft) seems quite bigger than reality.
However, no matter how I adjust the Scale of the aircraft, it always looks the same from inside of cockpit.
Changing the FOV doesn't satisfy the requirement of Rift rendering.
so I'm seeking for any good advice from you...
