Skip to main content
Participant
December 2, 2014

How to manipulate view orientation

Hi there,

which places in the C# scripts should I modify to manipulate the viewing direction? Let's say I'd like to add 20 degrees in yaw and 5 degrees in pitch? Note that I'm aware that I could also use parent-gameobjects with a OVRCameraRig child (and I manipulate the orientation of the parent), but I was wondering whether there's a different solution involving C#.

Cheers!
    This topic has been closed for replies.

    1 reply

    Inspiring
    December 2, 2014
    The best way is to adjust the parent object.
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV