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Up and Coming
April 3, 2019

How to pass VRC.PC.Performance.3 (maintain 90fps) for loading

I just read https://developer.oculus.com/distribute/latest/concepts/vrc-pc-performance-3/, it says that it's acceptable if I have a loading screen. 
Now I use OVROverlay to make loading screen, but will the VRC validator know that there is an overlay when it's loading? 
The VRC validator still reports the fps test failed even I use the overlay, so I wonder who can decide if the loading overlay is acceptable when the fps is low?

Thanks 
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4 replies

jameslueAuthor
Up and Coming
April 3, 2019
sorry, just to clarify, I use the overlay when I load a new scene
jameslueAuthor
Up and Coming
April 11, 2019
any helps?
Inspiring
April 12, 2019
An overlay should be fine. Just be sure to render it to the compositor before starting your load sequence
jameslueAuthor
Up and Coming
April 15, 2019
Thank you Mike