How to use OVROverlay with text in Unity?
How do I use OVROverlay with text in Unity to make it look better in VR?
Do I put it on the canvas or on the gameobject that has the text component? Or does it support Unity text at all?
(I don't notice a difference putting it on the canvas - what am I doing wrong?)
Do I put it on the canvas or on the gameobject that has the text component? Or does it support Unity text at all?
(I don't notice a difference putting it on the canvas - what am I doing wrong?)
