How to view content in right eye from Unity + Oculus Rift from primary monitor
Completely new to Unity Here. I'm using Unity 5.3.4f1 to make a VR Game on Oculus Rift.
Currently I'm using the setting under the OVRCameraRig to target display to be right eye only.
This is the setting for the Camera
In order to monitor what the player is doing, I would like to display
his right eye on the primary monitor. However, for some weird reason
the content rendered on the primary monitor is the one from his left eye
which is blacked out.
Could someone help me with figuring out how to do so?
