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Up and Coming
July 27, 2013

Human scans in Unity. Unity dev help needed.

Hi all,

I'm trying to find the right place to ask if anyone can help me with Unity. I'm trying to publish some nude human scan assets so people can view them with Unity on the Rift. Similar to these:

https://vimeo.com/64769947

I have very little Unity experience. So far I can get my assets in no problem with the Rift OVRPlayerController and build a .exe but I'm trying to find out how to add a free roaming flying camera (script?), that works with the Rift rendering and OVRPlayerController.

I'm trying to match the smoothness of the controls in UDK. Whereby you can activate 'fly' and 'slowmo 0.3' to control camera flight and speed. I would publish with UDK but it doesn't seem as universal or as user friendly as a Unity pack.

Any help would be greatly appreciated and perhaps rewarded with some cool nude scan demos!
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    42 replies

    Participant
    September 15, 2013
    I really like what your doing here. Great job.
    Up and Coming
    September 15, 2014
    I found this older thread and I have exactly same problem. Have sequence of meshes (liquid simulation) and would like to have animation of those inside Unity. Please can you help me how to use that script? (if can you provide this script)

    Thank you so much Tomas.