i can't find OVRManager.runInBackground on the last vesion of Unity/Oculus SDK
Hi Dev Friends :)
I have an app who need to download content (video) to make them local to play the easyer, but on the initialisation, i can let the headset be in sleepmode and pause it.
I use Unity 2018.2.2f1 (64-bit) and the last Oculus SDK
where could I change the OVRManager.runInBackground value ?
thanks for your answer :)
