I can't get the player to move in the roll-a-ball VR tutorial
I finished the Unity tutorial for Roll-a-Ball (https://unity3d.com/learn/tutorials/projects/roll-ball-tutorial), then continued with the Oculus tutorial 'Build a Simple VR Unity Game' (https://developer3.oculus.com/documentation/game-engines/latest/concepts/unity-build/#unity-build).
However, I cannot get the player (ball) to move. Any clues? I am as new to this as can be, so I'm thinking it might be something pretty obvious.
I am able to configure the project where the camera is not a child of the player, and there is no player constraint to freeze rotation - build and gameplay work fine, just the camera doesn't move. How do I get both the ball to move and the camera to move with it?
However, I cannot get the player (ball) to move. Any clues? I am as new to this as can be, so I'm thinking it might be something pretty obvious.
I am able to configure the project where the camera is not a child of the player, and there is no player constraint to freeze rotation - build and gameplay work fine, just the camera doesn't move. How do I get both the ball to move and the camera to move with it?
