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Up and Coming
May 10, 2015

I have a problem with textures

I downloaded some textures of floor textures, wall textures, paint textures etc on Google images and when I try to add these textures to my Unity Project, the images are too stretched out. I'm not sure how to explain it, so I have attached a photo of it

Can someone explain how I can fix this?

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    Up and Coming
    May 10, 2015
    I don't use unity, but to me it looks like the texture sampler for UV coords is set to "CLAMP", try "WRAP".