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Inspiring
July 2, 2016

If Character controller is not a rigidbody , how do you perform a Jump in script?

I know there's a math physics algorithm outthere but i can't seem to find it.  Basically my character is a character controller not a rigidbody. If it was a rigidbody, others have suggested just give it an upwards force then it will fall back to the ground.
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    Inspiring
    July 2, 2016
    PS It's a 3D Game. C# is what i use. and it's for a VR game  that's why my character is not a rigidbody. he's just the OVRCharacterController provided by unity