Implement Multiple Hand Grab Pose Options for the Same Object in Meta XR SDK
Hi folks,
I'm new to XR development and currently working on creating a grabbable object that responds to different hand grab poses depending on the player's holding rotation.
I'm struggling to find any documentation or resources on how to achieve this, and I'm a bit stuck at the moment. If anyone has experience with this or can point me in the right direction, I would really appreciate your help!
Thanks in advance!
Ofir
