Skip to main content
Up and Coming
February 13, 2014

Importing Models With Textures to Unity

Hey guys,

Trying to import some 3D models into Unity but the textures are not coming through. The materials are attached, but all the texture images are not applied. I'm using SketchUp and exporting as a .dae file. Is there anyway to import a model with the textures in place? I tried manually applying each texture to it's appropriately named material, but they don't line up correctly and look odd. Any help would be appreciated.

VRex
    This topic has been closed for replies.

    1 reply

    Up and Coming
    February 13, 2014
    I don't use SketchUp or .dae files. But I find when importing .blend files I preserve the models connections to the textures if first I import the textures, then import the model to the same folder. You can move things around in Unity afterwards.

    There may be more to it then that, but that's what works for me at the least.
    Project: Ocarina - The Legend of Zelda, Ocarina of Time in VR @DarkAkuma_ - Twitter http://darkakuma.z-net.us/ - My Blog http://www.z-net.us/ - SNES Online Gaming