InputFocusAcquired is not called when the keyboard is closed
SDK : Oculus Integration v33
Unity : 2019.4.15f1
I'm using a system keyboard to use the unity input field
There is a problem that InputFocusAcquired is not called when the outside of the keyboard or the close button is pressed.
OVRPlugin.hasInputFocus does not seem to change
Which part should I check to solve?
