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October 27, 2021

InputFocusAcquired is not called when the keyboard is closed

SDK : Oculus Integration v33

Unity : 2019.4.15f1

 

I'm using a system keyboard to use the unity input field

 

There is a problem that InputFocusAcquired is not called when the outside of the keyboard or the close button is pressed.
OVRPlugin.hasInputFocus does not seem to change
Which part should I check to solve?

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    3 replies

    Up and Coming
    December 21, 2021

    Experiencing this same issue sometimes in v35 

    Inspiring
    December 21, 2021

    The unity input field has a check box that tries to call the android system keyboard. I would recommend deactivating that and enabling the keyboard manually, that way you don't lose focus on the application. 

    Up and Coming
    December 21, 2021

    What check box is that? We are using the TMP_InputField