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iram93
New Participant
November 20, 2022

InputOVR missing sub-components - Need help

Hello everyone!

I'm super new to VR development and trying to set up both hand tracking and control support in my Unity project. I've downloaded the latest Oculus Integrations v46.0. When I'm adding "InputOVR" to my project, no pre-configured settings are applied or components added to this prefab. Please help me how to configure the same.

Thank You

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5 replies

New Participant
January 7, 2023

I have the same problem. Have you found a solution yet?

New Participant
January 23, 2023

Same problem here

Managed to fix it by downgrading to v37 prob not the best way to fix it but for my project it will do

New Participant
February 26, 2023

Still got this issue! I don't understand why they don't fix this bug!

New Participant
February 26, 2023

how to solve this problem???

pawciut
Participant
November 11, 2023

In current version you can use OculusInteractionSampleRig prefab, that aleady has OVRCameraRig and InputOVR setup.