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Up and Coming
April 10, 2014

Integrating OculusConfig Profiles

I've searched and searched and can't seem to find this answer. What's the best way to integrate the user profiles from the Oculus Config Utility into your Unity demos? Thanks in advance guys!
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    13 replies

    Up and Coming
    July 3, 2014
    Any update on exposing the Config data to Unity? I'd love to be able to swap my player avatar model based on the users gender choice in the profile but currently I can't find a way to do this.
    My VR projects - Stage Presence and LMD VR Projects I've contributed to The Matrix VR and Star Citizen Follow me on Twitter @JonDadley
    Up and Coming
    July 12, 2014
    here's my tip with using the ConfigUtility. I created a 'troll' profile with the lowest height possible, just to make sure things were actually doing anything. You'll need to check the box to use that profile as default. Close the app. Fire up the Unity program and the profile should be used.

    I think with SDK 2.5 the ability to use the profiles is actually turned off by default. You'll want to tick 'use player height' which is attached to one of the gameobjects on the player controller.
    New Participant
    May 5, 2017
    Hello,

    I am working on Gear VR Game for Unity. I want to get the Oculus name and Facebook details(if the user has logged in with Facebook in Oculus).

    I found a Method using Oculus Utilities, but it didn't seem to be working. 

    I am using Unity 5.6

    How can I get the User details in my Unity Game?