Introducing oculus controllers in game
I'm making a Oculus experience and I want do make a small animation to explain the functions of the controllers. (in a UI screen)
Mostly open and closing the virtual hand with the main trigger. (you should see the hands and controllers)
Is there some kind of asset from Oculus that I can use?
I would think most game developers make this kind of animation.
Thanks!
Mostly open and closing the virtual hand with the main trigger. (you should see the hands and controllers)
Is there some kind of asset from Oculus that I can use?
I would think most game developers make this kind of animation.
Thanks!
