Invalid antiAliasing value (must be 1,2,4 or 8)
This error pops up twice in the Console now. I'm sure I caused it by goofing with some setting, but I can't find where that might be.
The total error says:
If anyone has encountered this, could you please point me in the direction to fix it?
The total error says:
Invalid antiAliasing value (must be 1,2,4 or 8)
UnityEngine.RenderTexture:set_antiAliasing(Int32)
If anyone has encountered this, could you please point me in the direction to fix it?
