Is PC or Mac's version of Unity better for Rift dev?
I'm new to Unity and noticed the official Unity tutorials https://unity3d.com/learn/tutorials/projects/roll-a-ball/moving-the-player?playlist=17141 and the top rated Udemy tutorials have people using Unity for Mac. I just want to create apps for the Rift and am assuming you should be using Windows to develop in - but is this a misconception on my part, or are some of you actually building in Mac and exporting your builds to Windows? What are the downsides to developing on a Mac in this way? My GearVR is in the mail so I haven't tested on my own yet.
I googled this topic and searched these forums and didn't find an answer. Thanks
TL;DR: What's the downside to building Rift apps on a Mac?
I googled this topic and searched these forums and didn't find an answer. Thanks
TL;DR: What's the downside to building Rift apps on a Mac?
