Skip to main content
New Participant
July 26, 2020

Is the Oculus plugin for Unity required for Oculus Rift submission?

Sorry for the noob question. Our game runs the Oculus runtime just fine without the Unity plugin. But the VRC validator fails :(. Do we really need to add the Unity plugin just for VRC validation? Thanks.
    This topic has been closed for replies.

    2 replies

    Inspiring
    July 29, 2020
    AFAIK no it doesn't, I'd contact support directly.  Otherwise just add it into the files and don't use it.

    Oculus seems to unzip and look for certain things (like SteamVR.DLL is NOT included) so they might have the same thing for their plugin.  They probably won't run the game and look for the plugin itself.
    PcubedVRAuthor
    New Participant
    July 30, 2020
    Thanks for the reply. I did add it and not use it except for the entitlement check. FYI, I had to delete all the shaders due to "too many shader keywords" error.